"Commission work- Maki" by Leilable

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tirepanted3
Posts: 2336
Joined: Thu Jul 13, 2017 11:40 am

"Commission work- Maki" by Leilable

Post by tirepanted3 »

Image

Based on the character from Jujutsu Kaisen.

https://www.deviantart.com/leilable/art ... 1020092002
esercito sconfitto
Posts: 8051
Joined: Tue Jan 12, 2016 12:06 pm

Re: "Commission work- Maki" by Leilable

Post by esercito sconfitto »

one of the scenarios I prefer...the woods :)

I adore this kind of scenes :D
FemaleSpy
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Re: "Commission work- Maki" by Leilable

Post by FemaleSpy »

esercito sconfitto wrote: Mon Feb 12, 2024 9:37 pm one of the scenarios I prefer...the woods :)

I adore this kind of scenes :D
We all
Void99
Posts: 325
Joined: Mon May 29, 2017 5:52 pm

Re: "Commission work- Maki" by Leilable

Post by Void99 »

I would love to do a forest setting for sure.
With Daz Studio though it's HELL ON EARTH if you want a good realistic forest environment.
When each tree is an individual prop it is heavily taxing on the GPU during the rendering process. I only ever did one forest scene and had to delete half the trees and remove one genesis figure, then render a separate image with the other genesis figure and combine both images. Took 10 hours total.

But woods are just fantastic multi purpose locations in general.
They can be beautiful, mysterious, scary, romantic, brutal, soothing, terrifying, eerie, splendorous.

Lot you can do with a forest. And in this case...a discreet place for clothes stealing!
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